The only drawback here is that someone has to play through the game once to 'build' a cache that can be used by others. Another approach is to cache the system's raw shader pipeline and then compile the shaders before the game even starts. A mitigation to this stuttering is to compile the shaders asynchronously to the emulator, but this has its own drawback in that in the time it takes to compile the shader, the effect in-game that relies on it won't be shown. The simplest way to do this is to recompile them at runtime, but that's slow and can cause stuttering every time a new shader is loaded in the game. Some digglet already found (Find it yourself to explore)Ĭomplete Crown of Tundra DLC story (99.Modern consoles and their games make heavy use of precompiled shaders specific to their GPUs, and these shaders can't be run natively on PC hardware, so they need to be translated or recompiled. This will be my last version of pokemon sword save file to shareįix 2 illegal pokemon (from previous save file) to be legal What's New in Version 7.0.0 See changelog Hope this can help who that get stuck after gym battle V6.0 after beat Leon (Post Game, still in player house before get masterball) Go to stadium to progress story (semi-finals) No NPC trade has completed yet (this can be one of your completing target) TMs is not complete (find yourself so you can explore galar region)Īll trainer already beat (as far as i know)Ĥ shiny japanese ditto with destiny knot for breeding(1 already in day care) So this is my save file in pokemon sword with multiple option you can choose, the purpose of this save file is to help who get stuck with yuzu emulator after gym battle and for those who want explore post game in pokemon swordĪll shiny pokemon in box (All legal, some is not shiny)Īll DLC is not explored (Access already open, you can go by train)
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